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ѕтєєℓ ([personal profile] chalybis) wrote2014-01-22 04:15 pm

Ataraxion App

P L A Y E R   I N F O R M A T I O N
Your Name: Heath
OOC Journal: [personal profile] korps
Under 18? If yes, what is your age?: Nope
Email + IM: hydrakar @gmail.com / No IM / reach me at [plurk.com profile] korps
Characters Played at Ataraxion: N/A

C H A R A C T E R   I N F O R M A T I O N
Name: Steel
Canon: Sapphire and Steel
Original or Alternate Universe: Original
Canon Point: Post Assignment 6
Number: 021, if it's not are available RNG!

Setting:
[Wiki] [Episode Guide]

Sapphire and Steel takes place in a world like our own, just in the 1980's in the television series and the early '00s in the audios. The main characters are basically time traveling elemental agents dedicated to protecting life and the planet from breaches in the corridor of time, because time is a giant asshole. It spans across a six assignment television series (essentially six connected movies) and a number of audio dramas which act as a continuation of the series proper.

History:
Sapphire and Steel both are very, unhelpful, when it comes to their origins. They don't discuss them much at all, especially Steel who typically doesn't open up to people. What we do know of his past before meeting Sapphire is just that his origins were happy. slightly before the series had started, it's implied that Steel is close to a woman named Jet who sent him her love in the first episode. Also before the series started Sapphire and Steel were responsible for the sinking of the original Mary Celeste, and the one that was actually found was a replica. But the rest of their adventures now and in the past are all about saving the world from breaks in the corridor of Time.
Assignment 1

Arriving after the Mary Celeste assignment, Sapphire and Steel show up in a house inhabited by two children whose parents have gone missing. Steel being Steel, after people are introduced immediately sets to work in figuring out the trigger that caused the children's parents to disappear by recreating the circumstances of it. They discover it's the nursery rhyme, one in particular in a book as when Sapphire reads it a portal opens up. Steel rips the rhyme out of the book after Sapphire reads it backwards to seal it, and with that done they start looking around for just what is going on, and Steel being the ass that he is turns around and upsets the little girl.

This naturally ends up with the child returning to her room where things are causing trouble to start with and Steel getting pissed off at her, again. Naturally when the portal is closed, steel takes the totally normal and sane route to fixing things and boards up the door leading to the room. This pisses off Time proper and makes it make the boy say nursery rhymes out loud which leads to ghosts invading the house. These ghosts, being the kind and gentle sorts, end up eventually kidnapping Sapphire into a painting which in turn causes Steel to drop his body temperature to absolute zero and freeze her out of it, also weakening the ghost that trapped her there. By the nature of this ability however, he ends up needing to recover and so spends some time in the kitchen, near a fire, when a fellow operative knocks on the door after a light (one of the ghosts) gets trapped in a cooler that Steel had modified to trap it.

Lead, a giant of a man, arrives to share the gossip and soothe the nerves of the kids that Steel had rattled. After a nice little lecture to steel about proper safety protocols, Lead helps them investigate things which leads eventually to the light they captured escaping. After a few more adventures in the house they eventually confront the ghosts after the boy is taken into their world and Steel ends up freezing the source of the problem, the first stone laid down for the house, which Lead then crushes.


Assignment 2

Our intrepid duo arrive at a train station, which is already being investigated by a man named Tully who deals in the paranormal. Steel being the generous sort, naturally takes issue with him being around but tolerates his presence. It's while he's talking and then they investigate the area that they discover odd things, flowers blooming out of season and sounds that shouldn't be there. Naturally Sapphire and Steel get suspicious and dig more, and it's while they're seperated that Steel gets into trouble for once. Having sat down in a chair he gets possessed by the ghost of a dead pilot who then forces him to relive his last flight during a war. Barely saved in time from certain death from it by Sapphire, Steel gets extraordinarily huffy which is gone when he has to save the others. The ghost it seems, are targeting them all, Steel just went through hell because he antagonized them (and this is why you always play nice).

It's after the mutually saving one another that they decide to hold a seance. It's Tully's idea to try things his way because what Sapphire and Steel are doing is only upsetting the ghosts, before they arrived they had been relatively peaceful, now not so much. Grumbling the entire time, Steel goes along with it but it's in the course of doing so that Steel breaks the cardinal rule of seance's; don't break the circle. Letting go of Sapphire's hand during the course of it sends Sapphire into a catatonic state that he then goes to investigate the true cause of, leaving her in the safe hands of Tully. What's really happened is Sapphire is trapped there by the force that's actually causing all of the trouble in the station to start with, but Steel is forever oblivious to these things and does things his own way. It's during the course of his investigations that he stumbles across Sam, a dead soldier and leader of the ghosts, who gets angry at him for how he's behaving. After that he stumbles across Sapphire, or at least an image of her being used against him by the ghosts who then turn around and trap Steel in barbed wire while Tully runs away to save himself.

Knocked out presumably for twelve days, Steel awakens to find the barbed wire he was trapped in was really a bunch of cobwebs and then finds Sapphire who tells him about the days. Because they don't sleep it's all very weird, especially when they find Tully around too. Eventually they discover the real problem, a force that doesn't work for time but is instead just darkness that feeds on hate is controlling the spirits of the dead to further feed off of them. They can't leave such a thing alone and so using Sapphire as a conduit, Steel talks with the force and strikes a deal with it, that he'll give it a new source of food if it lets them go back. Which is all well and good and they do get sent back to their proper time, Steel reveals at the end that in order to fulfill his end of the bargain they have to sacrifice Tully. His early death will anger time and feed the darkness for years, and because Sapphire has a heart she leaves before Steel tells Tully, leaving him to do it alone. After doing so and watching Sapphire pluck a flower, they leave.
Assignment 3

As all things start, Steel and Sapphire arrive at an apartment building, top floor, to investigate a new issue with time. Unsure of what all could potentially be causing things, they search high and low for the cause, not finding anyone in the apartment they arrived in. After a quick stop at the elevator to twist it's cable into a knot so no one can come up to the floor and get into trouble (hopefully), they head out to the roof where Sapphire senses the cause of the trouble; a family they can't see. Being them they go searching and stumble across an invisible thing, which they go carefully investigating the sides of to see if they can find any way to get in, a door, windows something. It's while standing on the edge of the roof that Steel gets attacked by fake swan (both in terms of really bad production quality and it being an actual illusion), which nearly knocks him over the roof. He's saved by Sapphire and her lovely hand, and then proceeds to grump about it.

After a chat about what could be causing it, Sapphire goes back out there to try and contact the source of the problem, a time fragment. This utterly fails and she ends up being pulled into a capsule, which is where the entire issue really is. Steel then proceeds to attempt to tear through the apartment to try and find her or a way into the capsule in order to join back up with her, and to do this well, he gets a little unexpected help from the Technician Silver. After a brief once over, Silver leads Steel on a merry chase throughout the floor as he attempts to find things in order to do his job. This leads to some well, rather odd arrangements of them in a closet and such, but then they do get settled and back to work after Sapphire manages to contact them, shortly after they find the room they were looking for, the communications room. Or rather where it should be in one of the capsules as they all share the exact same layout as the apartment. Leaving Silver to his work, Steel follows Sapphire's instructions to look around the place, and then promises her they are on their way. Which they are as Silver does his job well and they get transported to the capsule.

After some brief looking over it, they find it empty but for a single person, the child of the family that had inhabited it is now an adult. This man attacks Silver, sending him back in time and that leads to Steel being determined to get him back. After some more looking the place over and getting the lay of the land, and Sapphire failing to send time back twice, Steel takes things into his own hands and confronts the man, forcing him to put his hands together to create a weird loop wherein the man was no longer there and it restored everything he had done. It brought Silver back but it also brought back the family that had lived in the capsule.

After chatting with them and discovering that the capsule was being controlled by animal parts, and that in the future animals are no longer eaten but used for such things, Steel waxes poetic about animals. After this touching moment, he and the others work together to get the people back and fight the time fragment running the entire thing, which ends up with him seeing things and strangling Sapphire on accident before throwing a leg of lamb into the wall to feed the creature controlling the capsule in order to distract it. The distraction is needed as he combines forces with the others in order to send the family back to their own time in the future and to also leave the capsule, wherein he's tasked with undoing the knot that he put into the elevator.
Assignment 4
Sapphire and Steel arrive outside a house to ghostly children playing, who disappear as they get a look at them, or rather when Sapphire does. Steel is busy opening a door from inside the house, which is empty. The house they enter is one part second hand pawn shop and one part rented out house, and it's during them looking through the pawn shop part that they have a meaningful conversation wherein Steel shows he's an impatient man and wishes they could show up to assignments sooner. After being attacked by one of the children, they discover things are odd when they are frozen for a moment, as if in a photograph, and then they go looking more and find the landlord's room but he's not there. The landlord however seems to have a thing for photography, and in some of the pictures they find in the darkroom are missing people, including children.

They go and investigate the rest of the house, only to barge into the room of the one woman living in the building that's still around. They learn from her the previous landlord was the one that was into photography and has been missing for months, as well as one of her friends has gone missing for just as long. Over time they discover there's something living in the photographs somehow, and it's now loose, attacking people and trapping them in photographs. Sapphire takes time back in order to see if they can see what it is that's attacking them only for it to go horribly and for the pictures to start falling down at random as the evil thing has been trapped in every photograph allowing it to take on the face of anyone.

This presence then leads them on a marry chase to try and wrangle it, which leads to them being trapped in a photograph. Using their knowledge of Silver's abilities they transform the glass into mercury to protect them from harm before escaping it with the help of the woman from before. After that they trap the force in a kaleidoscope where it will bounce between mirrors, unable to enter a photograph to escape back into the world.
Assignment 5
The duo finds themselves sent to a house in the middle of a themed party, the 1930s to be precise as the modern day is set in the 1980s. It's a big company party celebrating fifty years of it being around and sapphire and Steel end up crashing it, getting sent up to a room to get changed in order to better match the theme. They do, Steel gets a caterpillar on his lip, and they head back down to the party and start to rub elbows. Few things really stick out that could have caused them to be sent to this place, a door that wasn't there in the '30s that leads to a modern office, some newer, younger people that weren't there at the company founding. Time naturally takes an offense to this entire damn thing and decides to shake things up a bit and try to get things back to how they were in the '30s, when the company first celebrated being open.

To that end it brings back the other co-founder of the place, whose long since been dead. He doesn't recognize anyone and yet somehow being brought back from the dead is all well and good for everyone else and they start playing party games. Naturally Sapphire and Steel are baffled by this and start digging around about various things involving this man, who everyone adores because before his death he was supposedly working on a great medical miracle that would change the world. It's during the course of their investigation that they find out everyone is cheating on everyone practically and several murders take place, all focused on the people that weren't there at the company founding or at least, weren't old enough to be there.

They recruit one of the guests to help them, because three pairs of eyes are better than two and such, and continue their work as they go. They discover that the man that died had died because he was having an affair with his wife's sister and his wife had gotten upset and gone to kill her but the man got in her way and she killed him instead. Time wants to fix this however, because his project wasn't a great miracle for medical science but actually a horrible travesty if he had lived, and yet Sapphire and Steel end up fixing it to where he stays dead. That done they go off to many happy adventures out of creepy murder house.
Assignment 6
Our duo arrive at an abandoned, or at least presumably so, gas station with no information given to them as to why. They start their investigation immediately, only for Silver to come out of the wood work and say he's been around for hours already and he fills them in on things. Time's frozen at the gas station, it's completely isolated from time as the sound of the cars passing by just repeats, though the clocks all work they don't give the right time at all and the only other ones there besides them are a couple that arrived in a car. After confirming it's true coming from Silver, they go inside to talk to the people. Which only frustrates Steel and they end up looking around the gas station, which leads to them seeing a ghost of an old man out behind it. Being the suspicious sort still they go back inside to really interrogate the couple more, because it's all very important, when...

Time shifts forward by ten minutes. It's most noticeable because things have shifted to places where they would be in that time, and it's started to rain. Not wanting to let that pass without more talking, the trio split the couple up and and Steel had a very gruff talking to with the woman. After that they all meet up again and then Silver wanders off while Sapphire and Steel have a chat, this time about Silver. Their suspicions are now on him as he was there before them and when they confront Silver about it after following him to see the old man again, they all learn some very unsettling things. None of them got a briefing, just a sort of summons to appear there and they are all suitably stumped by this when another time shift happens.

Having time move forward in a twenty minute jump now, with the rain stopped, the trio start to investigate what all else is different now. The first difference is the arrival of a new man to the group, a traveling musician who they all immediately interrogate. Steel doing so rather roughly as that comes naturally to him and then they all retreat to their room to talk and figure things out, with Steel ending up standing guard over Silver as he looks over an item he had duplicated. After hatching a daring plan to investigate the car, Steel goes out to play distraction for Sapphire and Silver who get it into the garage where they start to dig through the things in it's trunk. Silver wanders off and Steel and sapphire have a chat about who could be doing this which Steel shares with Silver before he's wandered off. It's all going smoothly until Silver hits the barrier that's surrounding the area, pissing off the three men trapped with them who all start trying to corner them after Silver gets back. Taking the woman with them they interrogate her and discover that their suspicions are confirms, it's the Transient Beings, a group that recruits agents like them but has more structure to it. Steel and Sapphire had turned them down to join them before and they're a little pissed about it. It's around then that the Transients really come after them and Silver's wandered off to find the device that the woman says is the key to their plan. A time shift happens, this time of forty minutes, and that's when things get a little crazy.

Silver shows back up to their office and shows them the box, the thing the Transients are using, and he says he made a reproduction of the one the Transients have. Which means the next time shift will be quadrupled. Steel just grunts and then they decide to make a break for the barrier and so he gets the woman all bundled up to go, which leads to an argument with Silver which is really odd but then they all agree to make a run for it. After sending back two of the Transients into the past, the third traps Sapphire and Steel in the box, actually right in the gas station. For forever. That was their plan. It takes Steel opening up all the windows to see that yes, they really are stuck for him to realize it.

It's that point I'm taking Steel from.


Personality:
Described by a child as "like gray" and "strong and cold", Steel is pretty much what his name suggests. He's rather emotionless on the outside, cold to people, strong, stiff, but sharp in the ways he's been honed. Like the metal he's nigh unbreakable and what he can't get by trying to be sharp and on his game with words he tries to beat into submission.

He's a force to be reckoned with, while he may be short compared to most, he's got a powerful presence when he's in a room. He walks in, back straight, face emotionless and demands answers. He's not friendly to most and tends to not understand how to show his emotions most of the time, or at least how to understand other emotions in others. He's easily confused by the idea of love in humans for example, and he barrels over a crying child when trying to get answers from her or trying to save her family. This is the Steel practically everyone knows, cold, indifferent, hard, and the one that Sapphire compliments so well. She's the good cop to his bad cop and it's a balance in their roles as partners that doesn't really ever change. Honestly his coldness is what he believes of himself as well, and he never denies accusations of him being heartless or a demon. It's very hard to move him from his opinions of things as well, he's stubborn to his core and while it can be frustrating to deal with it also allows him to guide his fellows into doing their job. Handling Lead when he's around along with Sapphire while they pass along gossip, or dealing with Silver, it's this unstoppable force that gets things done. Unlike his fellow elements however, Steel never changes. It's shown that he's always been like this in the audios and while everyone else seems to grow and change, he doesn't. At least not consciously or of his own volition which is his stubborn streak showing through.

This isn't to say he can't think his way through things, on the contrary he does a lot of figuring out of things on his own. The nature of his job means he has to figure out complex issues that he rarely ever has the full information on. Which means that while figuring things out he likes a certain degree of practicality, simple clothes and things he can use with minimal fuss are his bread and butter. He's not flashy and would really rather not deal with people if at all possible but sometimes it's impractical to ignore people so he deals with them. While he may look simple in a lot of ways he's not, but with the questions he's asked about Earth's history or the questions he asks about how humans behave, he can easily give the opposite but he's not super complex either, he's sly and crafty on his own terms but is overall predictable in a lot of ways. He doesn't speak his thoughts allowed a lot, preferring actions to words and overall it's just more practical to do things himself if at all possible. Practicality in his case also means that he's rarely afraid of something but of what it could do. Being afraid of a thing makes no sense, but having seen what it can do as his job so often makes him, that's understandable and logical. He's a very logic minded man in a lot of ways and really while writing this all I can think of is he'd be a great friend with a Vulcan.

For all his cold practicality however, Steel has a gentler side to him. It's not immediately obvious, but he does smile slightly on occasion, and he does care, mostly for his partner but there are other times he lets things through. Frustration, worry, a certain sadness to him when he sends Tully to his death but then he's quick to acting as if he doesn't care. It doesn't pay for him to show it mostly however, but when he does it's with little clues. Kisses to cheeks and a touch to the arm, little signs that he cares and trusts someone enough to show that he does. He doesn't like having his space invaded by most, but there are few he tolerates it from and while he tends to look unamused he doesn't move away from it. These are the people he goes out of his way to help and puts himself in danger to do so, and it's seen that it's not all that often that he does this. It's mostly concerning Sapphire that we do and he goes to great lengths to insure her safety and well being, nearly killing himself with his freezing trick and it's always to her that he reaches out for, even when there are others of their kind around. There's a bond there that he's only admitted once to being love, but what kind of love is never said. But his practical side means signs of affection, of attraction and similar are rarely ever there and there's no purpose to it and so he never does a thing about it that we see. Overall this is a side people have to work to see and he much rather prefers that than to being an open book. Sapphire and Silver are much more obvious about such things and he doesn't mind them taking the spotlight, he'll just be the force behind them to get things done.

Sapphire is the good cop to his bad cop, the humanity to his cold persona. He relies heavily upon her, where she's younger and more warm, open to things he's cold and practical and unafraid of making the hard calls. She makes him see reason where he grounds her when her powers make her get emotional, and he's that support for her when things get difficult. He's forever at her side and when he's not that's when things get worrying. He gets even more snippy, almost lost at times and single minded in getting her back. A Steel without a Sapphire is almost unheard of since they were assigned to one another, and their fellows know that it's never a good thing. He's heavily codependent on her, and as was said before he's confessed feelings of love to her, even if it wasn't really her. But because it's Steel he'll never say if they were genuine or not.

Like off of Sapphire, Silver tries his patience as well. The flighty Technician is so different from his own sternness that Steel is forever even more grumpy around him and he doesn't take kindly to how he acts around Sapphire. There's the slightest bit of jealousy in their interactions, at least when it concerns Sapphire and yet Silver never lets up much to Steel's chagrin. Steel does mourn his disappearance however and Silver is always the first technician he calls upon unless something is outside of his skill set or he believes someone else to be far more useful (he calls Gold in on one occasion because of his attitude).

First and foremost for him however is loyalty to the mission, to the job he has. That has to come first, he's duty bound to make sure things happen as they should, and it means he can and will do what he must. Whether this means a man dying before his time or watching someone die before his very eyes that he can't stop, that's what he has to do. That's his job, and he'll be damned if he doesn't do it.


Abilities, Weaknesses and Power Limitations:

Steel suffers from the power of plot convenience in a lot of his powers and I've tried to nerf them as
best I can, but if it's not enough please let me know!


Absolute Zero: Steel has the ability to lower his core body temperature to absolute zero, which in canon allows him to fight the ghosts that appear. It's also outright stated that touching him while in this state would have harmful effects on anyone for obvious reasons. However doing this without proper insulation, in the form of Lead, can lead to his death if he's not careful, so it very much limits itself. Without Lead around he needs time to recover in a warm place, bundled up in blankets and such to regain his body temperature back.

Heavier Then He Looks: Just as it says on the tin, Steel is just a lot heavier than he looks.

Telepathy: Like Sapphire and Silver, Steel has the ability of telepathy which he uses to talk with his fellow agents. Unlike them he vastly prefers this to other means of communication by and large, using it as a radio. He can really have a two way conversation with people that also have telepathy, otherwise he's just chatting it up with them one way. Obviously this will have to be handled via a permissions post and player permission.
Compulsion: As a spin off of his telepathy almost, Steel practically has a form of compulsion. He can keep people from moving or force them to tell the truth with his mind. I'd like to keep this as a just in case thing, and would ask before using it as well as adding it to a permissions post in order to know who I could use it on, I won't use it on NPCs unless I've previously cleared it with the mods first if at all on them.


Appearance Change: Like Sapphire, Steel can change his appearance to be like one he had before. Clothes, facial hair, hair do, all of it. There's nothing really to it other than just wanting it done.

Steady Presence: Steel is a reliable presence and more often than not works together with others to ground their abilities. This is most notably seen with Sapphire and either in his pushing her to do her best or when she's going deep into something telepathically and she needs him to ground her. He's also calm in the face of a lot of things and when the others are having moments of panic (or near enough) he's the one to get them back under control usually.
Force of Will: Of special note to go along with this is his force of will. Steel is capable of talking people into doing things by practically beating them over the head with it or just getting very, very grumpy very quickly. He's often called upon to drag people out of the weirdest funks, in the course of the audio's he's asked to help Gold, a Technician, get over a virus he was infected with while on board a space station (elements don't get sick please note), and he managed to get him feeling better by arguing with him. When Steel wants something it's very hard to talk him out of it as well.


Combiner: Like the others, Steel is capable of combining his talents with them. He's usually the enhancement to their special skill as in when we see him work with Silver to lock all the doors in a building (Silver can do the doors, Steel just has the sheer strength to get all of them).

Strength: Steel has strength above that of a human, as seen when he ties an elevator cable into a knot and when he just casually forces a woman's arm down onto the table and keeps it there. It's one of his areas of expertise as Sapphire doesn't have it and Silver doesn't either, he's not up to Lead levels of door smashing however, and he's not capable of lifting cars or anything like that.

Telekinesis: Steel can do some bits of telekinesis, he uses it to control a computer from across the room as well as to open up a locked door. He never uses it to retrieve items from across the room or similar because that would be a frivolous waste of his talents or something like that. Anyway he can't do big things with it like push big objects or similar and before he tries breaking and entering places, I'll be sure to ask.
Magnetism: A special note about this because I had to have it somewhere. It's seen in the audios that Steel can walk on the floor of a shuttle in zero gravity with no problem whatsoever. Because this canon works on the power of plot convenience when it comes to powers, I'm guessing this has to do with some sort of magnetic ability that he uses in cases like that. So in part some of his telekinesis could be tied into this as well.


Gadgets: Steel has a fondness for gadgets of all sorts and is a capable tinkerer and DIYer of them while on assignment. He's really only limited by the supplies available and his ingenuity.

Human But So Not: While he looks human, Steel isn't, not by a long shot. He doesn't have to eat or sleep at all and chooses not to himself, and he is bulletproof (an ability he has). This isn't to say he can't be killed, he can, just not by guns or knives. It's been mentioned before that people like Steel can be killed but by more chemical means than conventional (basically anything that isn't stabbing him/bullets will probably work, he's not immortal just stupidly long lived).

Stubborn: Steel is stupidly stubborn. He has to have his things his way or he will be angry and grumpy for a rather long time and he'll also try and browbeat someone into doing things his way. It's also his stubbornness that prevents him from ever changing as well, and he'll never admit he needs help even when he really does.

Sapphire: His biggest weakness, any harm that comes to Sapphire is more likely to set him off. He's seen to act as both a lost puppy and a man on the warpath in equal measures when it comes to her and little stops him from being that way until he knows she's safe and back with him.

Knowledge: His knowledge is based on what he's told not only at his briefing of a situation but also from what he gleans from Sapphire and his own experiences. As such his knowledge of mankind is very limited as he's never determined it to be important to learn about and so he really lacks basic understanding of things like say, history. Not that he cares but if you ever stuck him in a room with trivia about mankind he'd utterly fail at it.

Sensitive as a brick: Both in the emotional sense and the paranormal sense. Like his fellows, Steel can feel the presence of time and other dark forces around them, unlike the vast majority of them however he's about as sensitive to it as a brick and nine times out of ten misses something or doesn't get the full feeling about it. Coupled with his utter insensitivity to basic human emotions and how to be a nice person, this really shouldn't be much of a surprise.


Inventory:
> One travel chess set
> One silver pocket watch
> One steel and sapphire men's ring

Appearance:


Steel as played by David McCallum


Steel is around 5'8" tall with blonde hair and blue-grey eyes. Typically seen in a grey suit of some shade, he's pretty unassuming, and a rather small guy.

Age: Looks in his 40's, actually age I have no clue.

AU Clarification: n/a

S A M P L E S
Log Sample:
"I'm not some toy for your amusement. I've had enough of your games."

Steel sounds hoarse as he talks, but appears unbothered otherwise by standing in a room around a group of naked humans. Or human appearing people. Something like that, really at this point he's not sure and he doesn't care. All he knows is he is no longer in the service station where he and Sapphire had been trapped and there's no hide nor hair of Silver about. Which means this is either another game of the Transients or silver screwed up royally in attempting to rescue them. Because the likelyhood of Silver getting things done that quickly is minimal, he's going ot glame the former.

Hence his outloud narration at whatever higher authority was listening. At this point he doesn't care if anyone else hears him, he's angry, as angry as he ever gets and he had only spared a second to think up an outfit for himself. Simple grey suit with a diagonally patterned tie.

"Either stop it now and face me, or I swear I will find you and demand answers."

He's not moving from his spot either, just looking up at the ceiling as if he's going to get an answer if he does so, but it's a welcome distraction from that nagging feeling in his mind. He's searched for her already here, he can't find Sapphire and he's channeling that worry, that fear, that anger right at who or whatever had brought him here. The Transients had brought him here away from his partner, that he wasn't going to stand for. On the off chance that this was Silver's fault he would find the man and give him a stern talking too about it. But it's with quick, sure steps he follows the crowd, not caring if he bumps into anyone.

If you're here, Sapphire, answer me. Please.


Comms Sample:
[Text is Steel's best friend, it means he can totally avoid the most social aspect of talking with people and any misunderstandings can be explained away because of the format.]

Hiding what I do isn't going to accomplish much here when my skills could be of greater use. My name is Steel, and I specialize in occurrences such as this. Where things overlap where they shouldn't and people and times and even worlds here, cross that should not. Those that have information pertaining to this place and the peoples in charge, I need to know it.

And if you've seen a woman named Sapphire around, I would very much like to know.